It's odd looking back on Myst because a significant amount of the challenge in the game came from there being no log or in-game journal. I mean at least now with smartphones you can just take pictures of every clue for later use but back in the 90's with no Internet and no digital cameras I recall literally copying diagrams down into a notebook to solve puzzles. Secondly, I can't imagine a kid today playing Myst. If nothing happens then you assume the switch has no power and thus it doesn't matter what position you leave it in. Normally when you throw a switch something happens. Now if those switches actually were doing something in this quick look then that would be news to me and everyone else watching this who had not played the game before. I assumed (as they did) that they needed to power them and if I had been playing I would have set them all back to the off position until they were powered to keep track of which ones I had pulled. First to everyone complaining about the switches, there was no indication from the game that throwing the switch had any effect.
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